Brandon: Thoughs
Hrm, converting Inhabitants into a 4 player mulitplayer variant is tough. Its a great single player game, but going 4 player is a bit more difficult, but it's getting there, I just need to adjust some of the gameplay mechanics.
Apparently some people over at DC Emulation got ahold of the beta of Inhab for Dreamcast and actually loved it. And it is nowhere near as 1337 as it is now. That version barley even had menuse, now I've got unlockable gameplay types and everything. And Multiplayer is getting closer.
With the constest deadline extended for another couple months, I may even try to port over Squares, if it gets done in time, a S+F Double Pack er something.
Mood: Object Oriented
Hrm, converting Inhabitants into a 4 player mulitplayer variant is tough. Its a great single player game, but going 4 player is a bit more difficult, but it's getting there, I just need to adjust some of the gameplay mechanics.
Apparently some people over at DC Emulation got ahold of the beta of Inhab for Dreamcast and actually loved it. And it is nowhere near as 1337 as it is now. That version barley even had menuse, now I've got unlockable gameplay types and everything. And Multiplayer is getting closer.
With the constest deadline extended for another couple months, I may even try to port over Squares, if it gets done in time, a S+F Double Pack er something.
Mood: Object Oriented