Brandon: To Nitrus
Because I'm busy, that's why :P
Anyways, should probably be working on
S+F stuff, and I am, in a way. Porting Inhabitants to the good 'ol Dreamcast. To enter into a contest, and, if it wins, get a professional pressing of the game to sell to other Dreamcast fans.
Its not half bad, I have a working WIN32 port of the game, and the graphics, sound, and input code is abstracted enough that I can change major portions of the game and have it compile for DC and WIN32. Not bad for my first *real* C++ project. It's amazing how much the DC PowerVR chip API acts like Direct3D.
I'll post some screenies if anyone wants them.
Mood: Coding.
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